/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CWeaponBox" { "Offsets" { "m_rgpPlayerItems" // CBasePlayerItem*[6] { "type" "classptr" "size" "6" "windows" "328" "linux" "344" "mac" "344" } "m_rgiszAmmo" // int[32] { "type" "integer" "size" "32" "windows" "352" "linux" "368" "mac" "368" } "m_rgAmmo" // int[32] { "type" "integer" "size" "32" "windows" "480" "linux" "496" "mac" "496" } "m_cAmmoTypes" // int { "type" "integer" "windows" "608" "linux" "624" "mac" "624" } "m_bDontTouch" // BOOL { "type" "integer" "windows" "612" "linux" "628" "mac" "628" } "m_bAmmoBox" // BOOL { "type" "integer" "windows" "616" "linux" "632" "mac" "632" } "m_bMGAmmoBoxTeam" // BOOL { "type" "integer" "windows" "620" "linux" "636" "mac" "636" } "m_bTouch" // BOOL { "type" "integer" "windows" "624" "linux" "640" "mac" "640" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CWeaponBox */