/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CIchthyosaur" { "Offsets" { "m_SaveVelocity" // Vector { "type" "vector" "windows" "744" "linux" "764" "mac" "764" } "m_idealDist" // float { "type" "float" "windows" "756" "linux" "776" "mac" "776" } "m_flBlink" // float { "type" "float" "windows" "760" "linux" "780" "mac" "780" } "m_flEnemyTouched" // float { "type" "float" "windows" "764" "linux" "784" "mac" "784" } "m_bOnAttack" // BOOL { "type" "integer" "windows" "768" "linux" "788" "mac" "788" } "m_flMaxSpeed" // float { "type" "float" "windows" "772" "linux" "792" "mac" "792" } "m_flMinSpeed" // float { "type" "float" "windows" "776" "linux" "796" "mac" "796" } "m_flMaxDist" // float { "type" "float" "windows" "780" "linux" "800" "mac" "800" } "m_pBeam" // CBeam* { "type" "classptr" "windows" "784" "linux" "804" "mac" "804" } "m_flNextAlert" // float { "type" "float" "windows" "788" "linux" "808" "mac" "808" } "m_flLastPitchTime" // float { "type" "float" "windows" "792" "linux" "812" "mac" "812" } "m_flLastZYawTime" // float { "type" "float" "windows" "796" "linux" "816" "mac" "816" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CFlyingMonster * CIchthyosaur */