/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CItemCTF" { "Offsets" { "team_no" // int { "type" "integer" "windows" "124" "linux" "140" "mac" "140" } "m_iLastTouched" // int { "type" "integer" "windows" "128" "linux" "144" "mac" "144" } "m_flNextTouchTime" // float { "type" "float" "windows" "132" "linux" "148" "mac" "148" } "m_flPickupTime" // float { "type" "float" "windows" "136" "linux" "152" "mac" "152" } "m_iItemFlag" // unsigned int { "type" "integer" "unsigned" "1" "windows" "140" "linux" "156" "mac" "156" } "m_pszItemName" // const char* { "type" "stringptr" "windows" "144" "linux" "160" "mac" "160" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CItemCTF */