/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "COFSquadTalkMonster" { "Offsets" { "m_hSquadLeader" // EHANDLE { "type" "ehandle" "windows" "824" "linux" "844" "mac" "844" } "m_hSquadMember" // EHANDLE[4] { "type" "ehandle" "size" "4" "windows" "832" "linux" "852" "mac" "852" } "m_afSquadSlots" // int { "type" "integer" "windows" "864" "linux" "884" "mac" "884" } "m_flLastEnemySightTime" // float { "type" "float" "windows" "868" "linux" "888" "mac" "888" } "m_fEnemyEluded" // BOOL { "type" "integer" "windows" "872" "linux" "892" "mac" "892" } "m_hWaitMedic" // EHANDLE { "type" "ehandle" "windows" "876" "linux" "896" "mac" "896" } "m_flMedicWaitTime" // float { "type" "float" "windows" "884" "linux" "904" "mac" "904" } "m_flLastHitByPlayer" // float { "type" "float" "windows" "888" "linux" "908" "mac" "908" } "m_iPlayerHits" // int { "type" "integer" "windows" "892" "linux" "912" "mac" "912" } "m_iMySlot" // int { "type" "integer" "windows" "896" "linux" "916" "mac" "916" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * COFAllyMonster * COFSquadTalkMonster */