/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "COsprey" { "Offsets" { "m_pGoalEnt" // CBaseEntity* { "type" "classptr" "windows" "712" "linux" "732" "mac" "732" } "m_vel1" // Vector { "type" "vector" "windows" "716" "linux" "736" "mac" "736" } "m_vel2" // Vector { "type" "vector" "windows" "728" "linux" "748" "mac" "748" } "m_pos1" // Vector { "type" "vector" "windows" "740" "linux" "760" "mac" "760" } "m_pos2" // Vector { "type" "vector" "windows" "752" "linux" "772" "mac" "772" } "m_ang1" // Vector { "type" "vector" "windows" "764" "linux" "784" "mac" "784" } "m_ang2" // Vector { "type" "vector" "windows" "776" "linux" "796" "mac" "796" } "m_startTime" // float { "type" "float" "windows" "788" "linux" "808" "mac" "808" } "m_dTime" // float { "type" "float" "windows" "792" "linux" "812" "mac" "812" } "m_velocity" // Vector { "type" "vector" "windows" "796" "linux" "816" "mac" "816" } "m_flIdealtilt" // float { "type" "float" "windows" "808" "linux" "828" "mac" "828" } "m_flRotortilt" // float { "type" "float" "windows" "812" "linux" "832" "mac" "832" } "m_flRightHealth" // float { "type" "float" "windows" "816" "linux" "836" "mac" "836" } "m_flLeftHealth" // float { "type" "float" "windows" "820" "linux" "840" "mac" "840" } "m_iUnits" // int { "type" "integer" "windows" "824" "linux" "844" "mac" "844" } "m_hGrunt" // EHANDLE[24] { "type" "ehandle" "size" "24" "windows" "828" "linux" "848" "mac" "848" } "m_vecOrigin" // Vector[24] { "type" "vector" "size" "24" "windows" "1020" "linux" "1040" "mac" "1040" } "m_hRepel" // EHANDLE[4] { "type" "ehandle" "size" "4" "windows" "1308" "linux" "1328" "mac" "1328" } "m_iSoundState" // int { "type" "integer" "windows" "1340" "linux" "1360" "mac" "1360" } "m_iSpriteTexture" // int { "type" "integer" "windows" "1344" "linux" "1364" "mac" "1364" } "m_iPitch" // int { "type" "integer" "windows" "1348" "linux" "1368" "mac" "1368" } "m_iExplode" // int { "type" "integer" "windows" "1352" "linux" "1372" "mac" "1372" } "m_iTailGibs" // int { "type" "integer" "windows" "1356" "linux" "1376" "mac" "1376" } "m_iBodyGibs" // int { "type" "integer" "windows" "1360" "linux" "1380" "mac" "1380" } "m_iEngineGibs" // int { "type" "integer" "windows" "1364" "linux" "1384" "mac" "1384" } "m_iDoLeftSmokePuff" // int { "type" "integer" "windows" "1368" "linux" "1388" "mac" "1388" } "m_iDoRightSmokePuff" // int { "type" "integer" "windows" "1372" "linux" "1392" "mac" "1392" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * COsprey */