/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CSittingScientist" { "Offsets" { "m_baseSequence" // int { "type" "integer" "windows" "840" "linux" "860" "mac" "860" } "m_headTurn" // int { "type" "integer" "windows" "844" "linux" "864" "mac" "864" } "m_flResponseDelay" // float { "type" "float" "windows" "848" "linux" "868" "mac" "868" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CTalkMonster * CScientist * CSittingScientist */