/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CTriggerCTFGeneric" { "Offsets" { "triggerType" // USE_TYPE { "type" "integer" "windows" "252" "linux" "272" "mac" "272" } "team_no" // int { "type" "integer" "windows" "256" "linux" "276" "mac" "276" } "trigger_delay" // float { "type" "float" "windows" "260" "linux" "280" "mac" "280" } "m_flTriggerDelayTime" // float { "type" "float" "windows" "264" "linux" "284" "mac" "284" } "score" // int { "type" "integer" "windows" "268" "linux" "288" "mac" "288" } "team_score" // int { "type" "integer" "windows" "272" "linux" "292" "mac" "292" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseTrigger * CTriggerCTFGeneric */