/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBaseButton" { "Offsets" { "m_fStayPushed" // BOOL { "type" "integer" "windows" "1280" "linux" "1300" "mac" "1300" } "m_fRotating" // BOOL { "type" "integer" "windows" "1284" "linux" "1304" "mac" "1304" } "m_strChangeTarget" // string_t { "type" "stringint" "windows" "1288" "linux" "1308" "mac" "1308" } "m_ls" // locksound_t { "type" "structure" "windows" "1292" "linux" "1312" "mac" "1312" } "m_bLockedSound" // BYTE { "type" "character" "unsigned" "1" "windows" "1328" "linux" "1348" "mac" "1348" } "m_bLockedSentence" // BYTE { "type" "character" "unsigned" "1" "windows" "1329" "linux" "1349" "mac" "1349" } "m_bUnlockedSound" // BYTE { "type" "character" "unsigned" "1" "windows" "1330" "linux" "1350" "mac" "1350" } "m_bUnlockedSentence" // BYTE { "type" "character" "unsigned" "1" "windows" "1331" "linux" "1351" "mac" "1351" } "m_sounds" // int { "type" "integer" "windows" "1332" "linux" "1352" "mac" "1352" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseButton */