/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CChangeLevel" { "Offsets" { "m_szMapName" // char[32] { "type" "string" "size" "32" "windows" "1280" "linux" "1300" "mac" "1300" } "m_szLandmarkName" // char[32] { "type" "string" "size" "32" "windows" "1312" "linux" "1332" "mac" "1332" } "m_changeTarget" // int { "type" "integer" "windows" "1344" "linux" "1364" "mac" "1364" } "m_changeTargetDelay" // float { "type" "float" "windows" "1348" "linux" "1368" "mac" "1368" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseTrigger * CChangeLevel */