/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CCineMonster" { "Offsets" { "m_iszIdle" // int { "type" "integer" "windows" "1704" "linux" "1724" "mac" "1724" } "m_iszPlay" // int { "type" "integer" "windows" "1708" "linux" "1728" "mac" "1728" } "m_iszEntity" // int { "type" "integer" "windows" "1712" "linux" "1732" "mac" "1732" } "m_fMoveTo" // int { "type" "integer" "windows" "1716" "linux" "1736" "mac" "1736" } "m_iFinishSchedule" // int { "type" "integer" "windows" "1720" "linux" "1740" "mac" "1740" } "m_flRadius" // float { "type" "float" "windows" "1724" "linux" "1744" "mac" "1744" } "m_flRepeat" // float { "type" "float" "windows" "1728" "linux" "1748" "mac" "1748" } "m_iDelay" // int { "type" "integer" "windows" "1732" "linux" "1752" "mac" "1752" } "m_startTime" // float { "type" "float" "windows" "1736" "linux" "1756" "mac" "1756" } "m_saved_movetype" // int { "type" "integer" "windows" "1740" "linux" "1760" "mac" "1760" } "m_saved_solid" // int { "type" "integer" "windows" "1744" "linux" "1764" "mac" "1764" } "m_saved_effects" // int { "type" "integer" "windows" "1748" "linux" "1768" "mac" "1768" } "m_interruptable" // BOOL { "type" "integer" "windows" "1752" "linux" "1772" "mac" "1772" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CCineMonster */