/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CDetpack" { "Offsets" { "bTicked" // BOOL { "type" "integer" "windows" "1732" "linux" "1752" "mac" "1752" } "bAlternateLight" // BOOL { "type" "integer" "windows" "1736" "linux" "1756" "mac" "1756" } "m_pBlinkSprite" // CSprite* { "type" "classptr" "windows" "1740" "linux" "1760" "mac" "1760" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CGrenade * CDetpack */