/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "COsprey" { "Offsets" { "m_pGoalEnt" // CBaseEntity* { "type" "classptr" "windows" "664" "linux" "684" "mac" "684" } "m_vel1" // Vector { "type" "vector" "windows" "668" "linux" "688" "mac" "688" } "m_vel2" // Vector { "type" "vector" "windows" "680" "linux" "700" "mac" "700" } "m_pos1" // Vector { "type" "vector" "windows" "692" "linux" "712" "mac" "712" } "m_pos2" // Vector { "type" "vector" "windows" "704" "linux" "724" "mac" "724" } "m_ang1" // Vector { "type" "vector" "windows" "716" "linux" "736" "mac" "736" } "m_ang2" // Vector { "type" "vector" "windows" "728" "linux" "748" "mac" "748" } "m_startTime" // float { "type" "float" "windows" "740" "linux" "760" "mac" "760" } "m_dTime" // float { "type" "float" "windows" "744" "linux" "764" "mac" "764" } "m_velocity" // Vector { "type" "vector" "windows" "748" "linux" "768" "mac" "768" } "m_flIdealtilt" // float { "type" "float" "windows" "760" "linux" "780" "mac" "780" } "m_flRotortilt" // float { "type" "float" "windows" "764" "linux" "784" "mac" "784" } "m_flRightHealth" // float { "type" "float" "windows" "768" "linux" "788" "mac" "788" } "m_flLeftHealth" // float { "type" "float" "windows" "772" "linux" "792" "mac" "792" } "m_iUnits" // int { "type" "integer" "windows" "776" "linux" "796" "mac" "796" } "m_hGrunt" // EHANDLE[24] { "type" "ehandle" "size" "24" "windows" "780" "linux" "800" "mac" "800" } "m_vecOrigin" // Vector[24] { "type" "vector" "size" "24" "windows" "972" "linux" "992" "mac" "992" } "m_hRepel" // EHANDLE[4] { "type" "ehandle" "size" "4" "windows" "1260" "linux" "1280" "mac" "1280" } "m_iSoundState" // int { "type" "integer" "windows" "1292" "linux" "1312" "mac" "1312" } "m_iSpriteTexture" // int { "type" "integer" "windows" "1296" "linux" "1316" "mac" "1316" } "m_iPitch" // int { "type" "integer" "windows" "1300" "linux" "1320" "mac" "1320" } "m_iExplode" // int { "type" "integer" "windows" "1304" "linux" "1324" "mac" "1324" } "m_iTailGibs" // int { "type" "integer" "windows" "1308" "linux" "1328" "mac" "1328" } "m_iBodyGibs" // int { "type" "integer" "windows" "1312" "linux" "1332" "mac" "1332" } "m_iEngineGibs" // int { "type" "integer" "windows" "1316" "linux" "1336" "mac" "1336" } "m_iDoLeftSmokePuff" // int { "type" "integer" "windows" "1320" "linux" "1340" "mac" "1340" } "m_iDoRightSmokePuff" // int { "type" "integer" "windows" "1324" "linux" "1344" "mac" "1344" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * COsprey */