/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CWeaponBox" { "Offsets" { "m_rgpPlayerItems" // CBasePlayerItem*[6] { "type" "classptr" "size" "6" "windows" "84" "linux" "100" "mac" "100" } "m_rgiszAmmo" // int[32] { "type" "integer" "size" "32" "windows" "108" "linux" "124" "mac" "124" } "m_rgAmmo" // int[32] { "type" "integer" "size" "32" "windows" "236" "linux" "252" "mac" "252" } "m_cAmmoTypes" // int { "type" "integer" "windows" "364" "linux" "380" "mac" "380" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CWeaponBox */